This application note primarily shows how Magic Touch and Magic Release are used to implement a ViSi-Genie project that ...allows to play different sounds when touching different objects in the display. The Magic Touch and Magic Release objects are under the Genie Magic pane in Workshop 4 Pro. They contains a 4DGL code and they can be used when the detection of
Tagged with 'DIABLO16'
This Application Note explores the possibilities provided by ViSi-Genie for the Labels objects:This Application Note exp...lores the possibilities provided by ViSi-Genie for the Labels objects: • Label • Static text • Strings
This application note is intended to demonstrating to the user the interconnection of the 4D Systems Diablo16 display mo...dule with a ZIGBEE personal area network module.
Description The simple project developed in this application note demonstrates the basic use of animated ...buttons using the momentary, toggle and matrix configurations. Each of these configurations has its own application. Supported Processor PICASO, Diablo16 Supported Environment ViSi-Genie Difficulty Medium
This application note shows how to configure Workshop to generate a header file containing a list of defined constants f...or the objects used in a ViSi-Genie project. For each object, the constant name can be the object name or the alias. The constant value is a two-byte hexadecimal value, the high byte and low byte of which are the object ID and the object in
This application note primarily shows how the Magic Object is used to implement a ViSi-Genie project that allows the hos...t to access files on the uSD card of the display.
To understand this application note more quickly, the reader is advised to read and understand first the application not...e below. ViSi-Genie Magic Button Counters ViSi-Genie Magic Button Counters shows how up and down button counters are implemented in ViSi-Genie with the use of Magic Event objects. The up and down button counters, besides updating the LED
This application note shows how to program a 4D display module in the Designer environment to make it draw points and li...nes on the screen. The 4DGL code of the Designer project can be copied and pasted to an empty ViSi project and it will compile normally. The code can also be integrated to that of an existing ViSi project.
This application note is dedicated to providing an easy reference to various Colour CONSTANTS available within the 4DGL ...language.
This application note shows how to interface a 4D Systems intelligent display to the embedded Sound Module SOMO-II. The ...attached project demonstrates form navigation, proper handling of buttons (enabling and disabling of touch detection), and serial communications.